Outer Worlds Damage Types Domain_10
This is a guide on the impairment types and furnishings in New Globe. Read on to acquire New Globe'due south damage mechanics, differences between the harm types, effects and ailments, and more!
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In the to a higher place image, the sword has the default Slash as its physical harm type. Information technology too has a Lightning elemental damage type due to its Chain Lightning perk.
New Earth's damage mechanics consists of two impairment types: Physical Damage and Elemental Damage. Hovering over your weapon in the Inventory lets y'all see its Physical Damage Type, as well every bit any perk that adds an boosted Elemental Damage Blazon.
Some weapons allow you to use a secondary concrete damage type. For instance, Swords have a Slash damage type when using its calorie-free assault. However, its heavy attack is a Thrust impairment type.
Certain Weapon Skills also allow you lot to change a weapon'southward impairment type when activating an abillity.
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All weapons in New Globe take a Critical Hit Chance and Critical Impairment Modifier.
Disquisitional Hit Adventure determines the take chances of landing a disquisitional hit to an enemy while Critical Damage Modifier determines the actress damage dealt when doing so.
You can increase these two stats using perks or adding points to a certain attribute.
Overstate
Landing a critical hit causes the floating damage counter to appear with an orangish color.
Backstabbing or hitting an enemy in the head is a guaranteed critical striking.
Backstab works past striking an unsuspecting enemy from behind. This works best against stationary enemies such every bit the Corrupted in abandoned farmlands or the Lost sailors in shipwrecks.
Headshots work by aiming at an enemy'due south head using a ranged weapon such as the Bow or Musket.
Take reward of these maneuvers when facing PvE and PVP enemies.
Resistant | Neutral | Effective |
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When dealing damage to an enemy, a floating impairment counter number appears briefly showing your damage output. The colour will vary depending on the enemy'south resistance and weakness.
Resistant damage values are displayed with a blue colour forth with double arrows pointing downwards (⯯). This indicates that the physical or elemental damage is ineffective against the enemy.
Neutral harm values are displayed with a white colour and a physical or elemental damage type icon used to attack the enemy. This means that the harm type is neither weak nor resistant against the enemy.
Effective damage values are displayed with a yellowish color with double arrows pointing upwards (⯭). This means that the concrete or elemental damage is effective against the enemy.
Every enemy type in the game is weak or resistant confronting certain damage types. Knowing these volition assistance you lot defeat enemies easier and create constructive DPS builds.
See the chart below to acquire each of the enemy type's resistances and weaknesses.
Enemy Type | Resistant | Neutral | Effective |
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Ancient | ・Slash ・Fire | ・Thrust ・Ice ・Nature ・Cabalistic | ・Strike ・Lightning ・Void |
Angry Earth | ・Thrust ・Lightning | ・Strike ・Ice ・Nature ・Void ・Arcane | ・Slash ・Fire |
Beast | ・None | ・Slash ・Strike ・Fire ・Ice ・Lightning ・Nature ・Void ・Arcane | ・Thurst |
Corrupted | ・Thrust ・Ice | ・Slash ・Fire ・Lightning ・Void | ・Strike ・Nature ・Cabalistic |
Lost | ・Thrust ・Void | ・Slash ・Fire ・ Lightning ・Arcane | ・Strike ・Ice ・Nature |
Effective Against: | ・Angry Earth |
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Neutral Against: | ・Beast ・Corrupted ・Lost |
Weak Against: | ・Ancient |
Slash is the primary concrete damage type of Swords, Hatchets, and Great Axes.
Effective Against: | ・Aboriginal ・Corrupted ・ Lost |
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Neutral Against: | ・Angry Earth ・Animal |
Weak Against: | ・None |
Strike is the main physical impairment type of War Hammers.
Effective Against: | ・Creature |
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Neutral Against: | ・Aboriginal |
Weak Against: | ・Aroused Earth ・Corrupted ・Lost |
Thrust is the chief physical damage blazon of Spears, Muskets, Bows, and Rapiers. Swords tin also inflict thrust damage when using its heavy set on.
Effective Confronting: | ・Angry World |
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Neutral Against: | ・Beast ・Corrupted ・Lost |
Weak Against: | ・Ancient |
Burn down is the chief elemental harm type of Fire Staves. You can also equip a gemstone on a weapon to add a secondary fire elemental damage.
Effective Against: | ・Lost |
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Neutral Against: | ・Ancient ・Angry Earth ・Animal |
Weak Confronting: | ・Corrupted |
Water ice is the primary elemental damage type of Ice Gauntlets. You can too equip a gemstone on a weapon to add a secondary ice elemental damage.
Effective Confronting: | ・Lost |
---|---|
Neutral Against: | ・Ancient ・Angry Earth ・Beast |
Weak Against: | ・None |
Nature is the primary elemental damage type of Life Staves. Yous tin can as well equip a gemstone on a weapon to add together a secondary nature elemental damage.
Effective Confronting: | ・Corrupted |
---|---|
Neutral Against: | ・Ancient ・Angry Earth ・Brute ・ Lost |
Weak Against: | ・None |
Arcane is a secondary elemental damage type that you tin can equip equally a perk on a weapon. Sure weapons such equally the Faeforged Musket has this every bit its primary damage type.
Constructive Against: | ・Ancient |
---|---|
Neutral Confronting: | ・Animal ・Corrupted ・Lost |
Weak Against: | ・Angry Earth |
Lightning is a secondary elemental impairment type that you lot tin equip as a perk on a weapon.
Effective Against: | ・Ancient |
---|---|
Neutral Confronting: | ・Aroused World ・Beast Corrupted |
Weak Against: | ・Lost |
Void is a secondary elemental damage blazon that you can equip as a perk on a weapon. Sure weapons such as the Longsight has this equally its master damage type.
Tips and Tricks: Beginner's Guide to New World
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Outer Worlds Damage Types Domain_10,
Source: https://game8.co/games/New-World/archives/346302
Posted by: hallstan1973.blogspot.com
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